Brian is starting to gain the ability to pull a few expressions. The recent development is the addition of brow and eyebrow controls.
The brow is controlled with a blend shape and the eyebrows are controlled with a joint system with stretchy IK spline (my favourite:)) I set up a driven key to allow the brow and eyebrow to move up and down together. The eyebrows can also be tweeked into any position as the driven key animation is applied further up the hierachy.
The next stage will be to add more preset brow and eyebrow poses like angry, sad etc. and then start work on the mouth shapes.
(click to see big)
Tuesday, 15 September 2009
Friday, 4 September 2009
Tuesday, 1 September 2009
Brian gains confidence
Here is a new walk cycle with Brian. It is actually a quick adaptation of the previous walk cycle (below).
I have rotated his hips, shoulders and head back to open up his pose. I have also pushed his feet wider apart and pointed his toes out.
All of these changes were made in the graph editor. I just grabbed the necessary curve and dragged the whole thing up or down to make the change. This preserved all the animation that I had completed previously but shifts it around to a different place... if that makes sense.
Oh yeah and I gave him a cheeky smile :)
I have rotated his hips, shoulders and head back to open up his pose. I have also pushed his feet wider apart and pointed his toes out.
All of these changes were made in the graph editor. I just grabbed the necessary curve and dragged the whole thing up or down to make the change. This preserved all the animation that I had completed previously but shifts it around to a different place... if that makes sense.
Oh yeah and I gave him a cheeky smile :)
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